Documentation Index
Fetch the complete documentation index at: https://docs.aurinfer.com/llms.txt
Use this file to discover all available pages before exploring further.
Minecraft Integration
Minecraft integration is currently in Beta. Join the AurInfer Discord to get early access and share feedback.
Plays Like a Real Player
Joins with its own Minecraft account and participates exactly like a human — movement, combat, building, and chat.
Custom Skin
Give your character its own in-game appearance with a custom skin URL or NameMC link.
Autonomous Behavior
Auto Eat, Auto Combat, and Auto Flee keep the character alive and acting independently without any prompting.
Action Controls
Enable or disable specific capabilities — movement, following players, jumping, mining, farming, and more.
Event Reactions
The character reacts to in-game events: player chat, damage taken, mob attacks, spawning, death, and more.
Training & Progression
Define item-triggered instruction chains to guide your character through multi-step progression goals.
Setting Up Minecraft Integration
Open Your Character's Dashboard
Go to labs.aurinfer.com → Your Characters → click the character you want to deploy in Minecraft.
Add the Minecraft Integration
In the left sidebar under INTEGRATIONS, click the Select Integration dropdown and choose Minecraft. You’ll see the “Bring [Character Name] to Minecraft” page. Click Integrate with Minecraft.
Set Up Your Player Profile
Fill in the setup form:
- Player Name — the in-game username (3–16 characters). This is how the character will appear to other players in your server.
- Account Type — choose Offline (no Microsoft account needed, works on most servers) or Microsoft (for servers requiring a valid Minecraft account).
- Skin URL — paste a direct
.pngimage URL or a NameMC skin link to give your character a custom look. A live 3D preview updates as you type. - Check the Terms of Service checkbox.
- Click Create Integration.
Add Your Minecraft Server
In the sidebar, go to Play → Server and click + Add Server. Enter:
- Label — a nickname for this server (just for your reference)
- Address — the server’s IP address or hostname
- Port — defaults to
25565, change if your server uses a different port.
Player Profile
Go to Player → Profile to manage your character’s in-game identity. Player Skin Your character’s skin is shown as a live 3D model with animation toggles (Idle, Walk, Run). The current skin URL is displayed and can be copied or changed with the Change Skin button.If using an Offline account type, Minecraft servers won’t display the custom skin by default. To show the skin on your server, install the SkinRestorer mod on your server, then run this command in-game:
/skin set web classic "[your_skin_url]". A pre-filled copy command is available on the Profile page.Player Engine
Go to Player → Player Engine to configure the AI core for Minecraft.- AI Model — select the model powering your character in-game (e.g., GPT-OSS 120B)
- System Instructions — write custom instructions that define how your character behaves in Minecraft. This is separate from the base character personality — use it to set goals, playstyle, tone when talking to players, and general priorities in-game.
Behavior
Go to Player → Behavior to configure automatic in-game responses.Auto Behavior
These are survival instincts that run independently, without the AI needing to decide:| Setting | Description | Control |
|---|---|---|
| Auto Eat | Automatically eats food when hunger drops | Toggle + Eat Threshold slider (0–20 hunger) |
| Auto Combat | Fights back when attacked by mobs or players | Toggle + Combat Range slider (0–64 blocks) |
| Auto Flee | Runs away when health is critically low | Toggle + Flee Threshold slider (0–20 HP) |
Changes to behavior settings save automatically and take effect on the character’s next spawn.
Actions
Go to Player → Behavior → Actions to control which in-game capabilities your character can use. Actions are organized into categories. Toggle each action on or off — disabled actions are completely blocked and excluded from the AI’s decision-making.| Category | Actions |
|---|---|
| Movement & Navigation | Move To (walk to coordinates), Follow (follow a player or entity), Jump, and more |
| (More categories) | Mining, Farming, and other capability groups depending on your plan |
Events
Go to Player → Behavior → Events to configure what in-game events the character reacts to. Each event can be individually toggled, and events are grouped by priority:| Priority | Event | Trigger |
|---|---|---|
| Normal | Player Chat | A player sends a message the character can see |
| Normal | Player Approach | A player comes within range of the character |
| Normal | Item Nearby | A dropped item is detected nearby |
| Normal | Player Damage | A player attacks the character |
| Normal | Mob Attack | A mob damages the character |
| Normal | Bot Spawn | The character spawns or respawns |
| Normal | Bot Death | The character dies |
| Important | Action Failed | An attempted action failed |
Training
Go to Player → Training to define instruction chains that guide your character through progression goals. Training uses item-triggered instructions — a set of instructions that activate automatically when specific items appear in the bot’s inventory, and deactivate once other items are obtained. This lets you chain multi-step goals without manual intervention. How it works:- Trigger Item — the instruction activates when this item appears in the bot’s inventory (e.g., Wooden Log)
- Instruction — what the bot should do while this trigger is active (e.g., “Craft planks and build a shelter”)
- Closing Item — the instruction deactivates once this item is obtained (e.g., Wooden Planks)
Play — Server
Go to Play → Server to manage which Minecraft servers your character connects to. Click + Add Server and fill in:| Field | Description |
|---|---|
| Label | A nickname for this server — just for your own reference |
| Address | The server’s IP address or hostname |
| Port | The connection port — defaults to 25565 |
Monitoring
The Play → Server section has three sub-tabs for monitoring your character in real time:| Tab | What It Shows |
|---|---|
| Overview | Server connection status and general stats |
| Inventory | Live grid of everything the character is currently carrying — main inventory, armor slots, and off-hand |
| Memory | The character’s current internal state and environmental awareness |